Onlive history



Onlive is, like most disruptive innovations, not the brainchild of one person or organization. From the start, it has been a collaborative process between top engineers of TNO and successful entrepreneurs and businesses who always push for the new frontiers. Still, it did start with somebodies frustration about a certain reality of everyday life and the drive to change that. In this case, the frustration of two people, who independently were working with the same goal in mind and got introduced to each other at the right time. That's why the history of Onlive is divided up into three chapters: TNO & Transient apps, RSNMC & Onlive and TKI: Onlive. 

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TNO & Transient apps (2014-2016)

Within the roadmap Networked Information, TNO developed industry software under the name of Transient apps. This software enables users to experience contextual and situational functionality in the form of lightweight apps. Transient apps were built on the premises that users should not need to download apps from the app stores anymore but that relevant apps would be automatically installed and uninstalled depended on the situation the user is in.


RSNMC & Onlive (2013 - 2016)

As a startup RSNMC has launched multiple new media concept in the form of apps that all focus on creating a better local experience for visitors of festivals, concerts, fashion shows and network events. The idea of Onlive was based on something called 'Transient Social Networks'.  Local Networks that always enrich and support true social interaction in a real (smart) environment and evokes social action and knowledge sharing. The enormous quest for realising a platform like that, let to the collaboration with TNO.


ONLIVE: TKI (2017 - 2018)

From Oktober 2017 to mid-2018 RSNMC, TNO and seven market parties have been developing the ONLIVE Minimal Viable Product. While the fundamental technological research was being done by TNO, the User Experience quest and use case design was guided by RSNMC. The seven market parties all contributed with resources, knowledge, feedback and business modeling.